Industry challenges we solve
Media businesses run on catalogue, audience and rights. The technology usually grew one deal and one device at a time, and now every new launch exposes the joins.
Streaming and media software that plays on every screen and pays the right people. We build video pipelines, OTT apps, ad insertion and rights systems that hold up on launch night, with DRM, captions and privacy handled from the first release. Senior engineers own the architecture, AI coding agents carry the volume, and every line is reviewed by a human.
Key highlights
Media businesses run on catalogue, audience and rights. The technology usually grew one deal and one device at a time, and now every new launch exposes the joins.
We build the workflow from ingest to playback to payout, and integrate the specialist vendors you already use at each step.
Web, iOS, Android and connected TV apps for Roku, Fire TV, Android TV, tvOS, Tizen and webOS, sharing one backend for catalogue, entitlements, profiles and playback, with player analytics built in.
Ingest, transcoding and packaging with FFmpeg or AWS Elemental MediaConvert, per title encoding ladders, CMAF packaging for HLS and MPEG-DASH, and live workflows with low latency options.
Multi DRM with Widevine, FairPlay and PlayReady through providers such as EZDRM, BuyDRM or Axinom, plus token authentication, concurrent stream limits and forensic watermarking integration.
Content and asset management for titles, seasons, artwork, trailers and localisation, with editorial scheduling, rails and personalisation, and feeds to partners and platform stores.
Server side ad insertion with AWS Elemental MediaTailor or Google Ad Manager DAI, VAST 4 and VMAP integration, SCTE-35 markers for live, and Open Measurement for verification.
Rights and avails management with window and territory enforcement, royalty calculation from usage data including DDEX feeds for music, and subscription billing across web, App Store and Google Play.
We map the catalogue, rights data, video workflow, apps and vendors, and where cost and failures concentrate. Output: a target architecture and a ranked roadmap.
Backend, pipeline and the first apps, usually web and mobile, built on the shared platform and load tested against your expected launch traffic.
Connected TV apps, SSAI, subscription tiers and partner feeds are added on the same backend, without rebuilding the core.
Encoding ladders, CDN costs and conversion are tuned on real viewing data, and your team is trained to run releases and live events.
Media platforms answer to studios and rights holders on content security, and to regulators on children's privacy and accessibility. We design for both.
Content stays protected end to end. Hardware backed DRM levels, HDCP output rules, token authenticated delivery and concurrent stream limits are configured per title and per licence, so you can meet the content security terms in your studio and distributor agreements.
Children's privacy is designed in. Services aimed at or used by children get COPPA verifiable parental consent flows in the US, high privacy defaults under the UK Age Appropriate Design Code, and contextual rather than behavioural advertising where required.
Captions and accessibility are standard. Players support WebVTT, TTML and IMSC captions, CEA-608 and 708 passthrough for live, audio description tracks and accessible controls. This supports FCC IP captioning rules under the CVAA, the European Accessibility Act and WCAG 2.2 AA.
Industry standard formats and DRM, cloud media services where they save time, and custom code where your workflow is different.
Tell us about your catalogue, audience and devices. Written scope, timeline and cost estimate within 48 hours.